![]() ![]() More info on Funky Duds in the Defense section.ĭo you launch lots of nukes? This setup may be more useful. Ammo Factory: Helps immensely with ammo costs.Listed in order of importance for acquiring and upgrading. ![]() Born Survivor will make you nearly immortal but will also disintegrate your Stimpak supply.Dodgy if you feel like you need more defenses, but you’ll always have 0 AP.If you find an Explosive heavy gun, Demolition Expert will boost that damage.We have enough points here to use any crafting card. Eventually buy the Hacker cards so you can hack terminals.Suppressor/ Hard Bargain aren’t necessary, but I wanted at least 9 Charisma points so I could share a Level-3 card.Radicool can be nice for +50 carry capacity (since it adds 5 extra Strength with enough rads).Otherwise, Glow Site, Picklock, or Exterminator cards are useful.You can add some VATS cards if you want to use VATS.We only require 9 points in Strength for the Heavy Gunner perks.Bear Arms ‘frees up’ a third mod on a Legendary Heavy Gun. Bear Arms, Bullet Shield, or Power Train.You’ll also need to repair your gun from time to time. Fusion Cores are rather plentiful in the late game, and Power Armor takes forever to degrade even without Power Patcher. Ammo is the most expensive aspect, but we have lots of perks and tools to help out with that. Once or twice of that though and you’ll want to do it with other players again pretty quickly. If you have the correct weapon and enough ammo, this build is capable of soloing the Scorchbeast Queen or Wendigo Colossus. Thanks to Adrenal Reaction, we still do more damage at low life whether or not we’re using Bloodied. While perfectly usable at high health, I like to swap almost seamlessly between my Bloodied Bludger build and this one. Welcome to Chambered Assault! This is a Low Life Heavy-Gunner Legendary Power Armor build guide for low and high level players. ![]()
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